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Arma 3 servers with city occupation
Arma 3 servers with city occupation













Service Station: Service stations are a large container that should be placed in an outdoor area with enough room for multiple vehicles to utilize it. If a factory is destroyed it will provide a large amount of victory points and deal a hard blow to opfors supply capability as there is a time limit on when they can rebuild them. A maximum of two factories can be placed on the map which locations are only visible to command who will have to entrust other players to supply them with logistic runs at their own discretion. It is a small drug lab that should be concealed very well and have a minimal amount of players entering and exiting it. Opium Factory: Opium factories provide the opfor team with cash that pays for their supplies, and as a result are the most valuable type of opfor facility. They are the least valuable type of opfor base and provide the enemy with a small amount of victory points upon destruction and can be rebuilt immediately afterward. They will have to be continually restocked with supplies by logistics vehicles. A maximum of three caches can be placed across the map and their locations will be visible to every rank above recruit. The types of opfor secondary bases are as follows Ĭache: The most basic type of facility, they are simply an ammo crate concealed within a structure which players can use to rearm themselves and regroup. In order to prevent metagame, the locations of these bases will be concealed from even the factions own players depending on the type of facility it is and the rank and role of the player. They are intended to be covert facilities that will rely upon concealment within the civilian population in order to avoid being destroyed by bluefor, as opposed to defending by force. The opfor factions' secondary bases are very different from bluefors. The outpost simply serves as a location where players can rearm, organise and defend a strategic area of the map with. The second type of bluefor base is the combat outpost, of which they can build two. It is as a result the most valuable base and should be defended as such. The firebase will come with the ability to construct mortar emplacements, providing your team with some very effective firepower. The first is a firebase of which they can only build one. If a secondary base is overrun by opfor it will be destroyed, providing the enemy team with victory points and forcing you to build another one.īluefor has two types of secondary bases. As a result they will want to ensure that these outposts are well defended, by constructing fortifications and emplacements, having enough manpower on site and having logistics vehicles doing supply runs for gear and ammunition when needed. It is expected that opfor will quickly discover the locations of your bases and attack them. The bluefor factions secondary bases serve as overt fortified combat outposts. This however is where the similarities between both factions secondary bases end, as both have very different purposes. Command will decide on where to place them and players will then have to load a vehicle with supplies at their main base, drive to the designated location and use the supplies to set up the base. Using their main bases as a staging ground, both factions will have to then set up secondary bases and facilities outside of the zones. in order to take out a specific enemy target within it.) This is to prevent players from camping outside main bases by giving them some breathing room so they can freely travel into the rest of the map. Players are permitted to enter these zones but must receive authorization from command with a clear purpose behind it, (ie. The first being that no secondary bases or facilities can be constructed within them, as to prevent conflict from taking place near to the main bases. The Bluefor factions main base also serves as the only location where they can fully repair and rearm their vehicles, unlike insurgents who have the ability to place service stations across the map.Įach base also has a zone surrounding it which serves multiple purposes. Each faction will have their own respective main bases that serve as safe zones from which they can stage their activities, conduct training, regroup after respawning, retrieve vehicles and more.















Arma 3 servers with city occupation